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| There was a time when I sought to leave this world and for a while I did,
fleeing the poisonous rune it made of my life...
...but the power of this world has pulled me back in. The evil, the poison with-in shall not
be quickly cured. |
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Thursday, July 28, 2005 |
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New Addition - Knives' Comm Crystals V1.0
Knives' Comm Crystals V1.0
Details:
Linking Crystals: To link or unlink two crystals, simply double click yours and target the other. Of course you will have to share crystals to link them!
Sending Messages: If you are within 3 spaces of an active Comm Crystal or have one in your bag, anything you say will be transferred to every linked and active crystal.
Recharging Your Crystal: If you double click your crystal and target a gem, you will receive more charges and the gem also influences the crystal's color! WARNING: Arcane gems will clear your links!
Renaming Your Crystal: If you double click your crystal and target itself, you will be prompted to change its name. This is useful for other features and organization!
Finding Out Who is Connected and Online: Have the crystal you wish to query in your bag, and speak aloud: ping
Turning Your Crystal On/Off: Have the crystal you wish to toggle in your bag, and speak aloud: on *OR* off
Other Tidbits:
Using the [props command, you are able to set the Multiplier. The Multiplier affects how many charges are restored when using gems. A Muliplier of 1 will give 100 charges per gem use. 2 will give 200. If you set the Multiplier to 0, the crystal will have infinite uses. Admins may also alter the default setting in the script so all newly created crystals are automatically set to whichever Multiplier you wish.
These crystals can be great fun! You can spy with them by hiding them in houses. You can steal them, loot them, and all the while they keep their connections! I am sure people can think of more, this was a fun one to write up.
Posted by Ravon @ 8:20 PM
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New Addition - Explode Command
Explode Command
Description: This is a command to basically force the target to explode. No matter who or what the targetted mobile is, it dies. - If it's a regular human (BodyValue 400 or 401), then a bunch of body parts and other bits and pieces get thrown in a random area relatively close to the target.
- If the target is a player, the corpse is hidden (makes it a bit more realistic on their end), and if the player is a staff member then the corpse is deleted.
- If the target is not of human form, it is killed anyway, with the explosion sound and effect, but no gore.
- If the target isn't a player at all, the corpse is deleted.
[explode
Posted by Ravon @ 8:17 PM
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Tuesday, July 26, 2005 |
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New Addition - daat99's O.W.L.T.R. System
daat99's O.W.L.T.R. System
Discription
The pack has many features and systems built into it. Here is a overview of all of them
Pet Shrinking Lets players shrink there pets rather than stable. Shrunken pets weight 25 stones each to prevent players from carring hordes of pets in there packs, By holding your cursor over the shrunken pet you can get info on it such as Stats, skills, etc. There are 3 shrinking objects in the system, Potions, Leashs, and Hitching posts, all created via the Taming Craft system.
Taming Craft Tamers can make items such as potions, dyes, house addon, all in relation with taming. Giving tamers more of a profitable market then just plain old bank sitting spaming "Selling Nightmare" Tamers can shrink their pets and set on vendors just as easy.
Taming BODs Any tamer can walk up to any stablemaster (Animal Trainer) and get their taming bods, Same as any other BOD the player goes out into the wild, Tames the creature needed, Double clicks the bods, targets the pet (Not a shrunken pet) and add it to the bod, Once filled can return to the trainer and claim his/her reward. This is the only place to get Bio engineering Items
Bio Engineering Bio Engineering is and idea taking from a very popular MMORPG SWG, To make it short, A player goes out and samples dna from creature around the world, To creature a pet, The dna collected is the base for stats, resists, and etc applied to the end pet, Dna cannot be applied to tamable pets only bio pet. You will have to use bio tools to create the items needed for this trade.
Advancded Pet System This system adds Pet Leveling, Pet Breeding, and a Pet Evo System. Lets players gain levels and ability points with pets, Players can breed pets together to make stronger pets. and Admins and easly add evo creatures into their server.
[add daat99owltr This will be spawned in 3 locations, brit bank (both tram and fel) and at 0x0x0 tokuno (feel free to remove the brit centers but don't delete the tokuno center!!!).
Posted by Ravon @ 10:15 PM
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Monday, July 25, 2005 |
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New Addition - CustomRegion 3.6
CustomRegion 3.6
These customizable regions allow Staff to be able to add and remove and customize regions without needing a script update. The staff member can allow/disallow Spells/Skills And much more.
[add RegionControl
Posted by Ravon @ 10:11 PM
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New Addition - Nerun's Distro 4.0.8
Nerun's Distro 4.0.8
"Nerun's Distro" is a distribution for RunUO v1.0.0, centered in the settlement of the game. It uses the already known spawners system "Premium Spawner". The advantage is that this distro is easy to use and it already includes spawns for Trammel, Felucca, Ilshenar, Malas and Tokuno (100% spawned world), dungeon treasure chests and Samurai Empire support. Tutorials include.
[spawner Start Main Spawner System [smartPRS to enable LAG REDUCE
Posted by Ravon @ 8:30 AM
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New Addition - PK Gang v1.0b
PK Gang v1.0b
Four riders hunter-killers. One of them is leader, one warrior and two others choosen randomly and can be warrior, archer or mage.
There's a 5% chance in one second for leader to choose target player within 200 tiles . After selecting the target, the gang trying to pursuit target. If player is killed the gang will ambush in this place. After some time the gang will try to return to the home location. If the Leader dies, all the gang members will lose control. If all members of the gang is dead, the spawner-item removes self.
[add hkgangspawn
Posted by Ravon @ 8:16 AM
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Saturday, July 23, 2005 |
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Map of An Nox on the island of Malas
So far, only the town of Luna has been populated by humans. There are many shops and things to see. As for the rest of the world, it may be inhabited by man, beast, or monster.
Posted by Ravon @ 2:39 PM
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Tuesday, July 19, 2005 |
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Welcome
Welcome to An Nox on the island of Malas.
This Ultima On-line player run shard is being designed.
I know you must be disappoint upon finding such a place, hoping for the UO that An Nox used to be. It shall some day be, but not this day.
Development of RunUO, the backbone of this shard, and the world of Malas, not based on OSI, because I have played there in many many years, will be done as soon as possible.
Drop my a line at RavonTUS@Yahoo.com any time to see how things are coming.
-Ravon
Posted by Ravon @ 10:06 AM
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