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| There was a time when I sought to leave this world and for a while I did,
fleeing the poisonous rune it made of my life...
...but the power of this world has pulled me back in. The evil, the poison with-in shall not
be quickly cured. |
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Wednesday, August 03, 2005 |
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New Addition - Public Gates
Custom Public Gates
Description: Custom gate system that allows a GM to add new locations on-the-fly. Allows the following settings: - Categories:
- Name - The name of the category.
- Generate - Whether or not to generate gates for this category.
- Staff Only - Whether or not this category is for staff only.
- Reds - If Reds (murderers) can see this category.
- Locations:
- Name - The name of the location.
- X, Y, Z - The location.
- Hue - Hue of the gate that will be generated.
- Generate, Staff Only, Reds - Same as the categories.
Installation: Simply extract the zip to your favorite Customs directory and load the server up.
Instructions: Commands: - [InitPublicGates (true/false) - Brings a target up that lets you select the location of the Control Stone, which is only an item for memory of the entries. With true, you will get the distro locations generated. With false, you will get an empty system. If you do [InitPublicGates again, it will bring you to the Control Stone.
- [DisablePublicGates - Only way to turn the system off. Will remove the Control Stone and all Public Gates.
- [GenGates - Generates a Public Gate for all entries marked with "Generate".
- [RemGates - Removes all Public Gates.
Posted by Ravon @ 1:40 PM
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